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LS:

Boost 60% to all stats / Boost 150% Spark damage / Boost 175% Crit damage / Boost 100% to ATK and DEF when HP is above 50% / Raise ATK parameter limit to 150000

Normal attack: 16 hits

BB: 450% and 600%

16 Water, Earth and Light AoE hits and 5 Water Randon hits / 50% chance to reduce 50% of foes' ATK and DEF for 3 turns / Boost 10BC for 3 turns / Cast Ignore defense for 3 turns / Negates ATK, DEF and REC debuff for 3 turns

SBB: 750% and 900%

18 Water, Earth and Light AoE hits and 8 Water ST hits / Fill own BB gauge to max / Add 35% chance to reduce 30% of foes' ATK and DEF for 3 turns to ATK for 3 turns / Boost 160% to Spark damage for 3 turns / Boost 75% Crit damage for 3 turns / Boost 200% to ATK for 3 turns / Boost 150% to ATK and DEF to self for 3 turns

UBB: 2000% and 2500%

22 Water, Earth and Light AoE hits, and 12 Water ST hits / Boost 400% Spark damage for 3 turns / Boost 400% Crit damage for 3 turns / Boost 350% to ATK and DEF for 3 turns / Boost 100BC for 3 turns

ES:

Add Boost 60% Crit rate for 3 turns to BB/SBB / Raise ATK parameter limit to 150000 / Boost 100% Spark damage / Boost 100% Crit damage

SP:

Boost 60% to all stats - 10SP

Boost 50% to ATK - 10SP

Boost 30% to HP and ATK - 10SP

Boost 100% Spark damage (self) - 15SP

Boost 100% Crit damage (self) - 15SP

Enhance LS Boost 60% to all stats to 80% to all stats - 10SP

Enhance SBB Crit damage buffs into 125% Crit damage - 30SP

Enhance SBB Boost ATK buffs into 220% - 20SP

Add 20% chance to recast BB/SBB to BB/SBB - 30SP

Add Boost 10BC instantly to BB/SBB - 20SP

Add Boost ATK relative to 90% DEF for 3 turns to BB/SBB - 25SP

Enhance Boost ATK relative to DEF from 90% to 110% - 10SP

  • Assuming this is Cost 60 and that Frontier Rift units will be OP.
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