Randolph and Ravenna OE Idea
LS:
Boost 80% to HP / Boost 150% to ATK, DEF and REC when BB gauge is over 50% / Boost 200% Elemental Weakness damage / Boost 50% BC fill rate
Normal attack: 18 hits
BB: 480% for AoE and 700% for ST
17 Fire and Dark AoE hits and 1 Thunder and Dark AoE hit / 75% Chance to inflict all status ailments / Cast 800% Damage over Turn (DoT) for 3 turns / Boost 12BC for 1 turn
SBB: 750% for AoE and 1000% - 2000% (consecutive use boost modifier max 5x +200%) for ST
21 Fire and Dark AoE hits and 1 Thunder and Dark ST hit / Fills own BB gauge to max / Cast Stealth (Boost 300% to ATK and Boost 60% Crit rate) to self for 2 turns / Boost 200% Spark damage to self for 2 turns / Boost 100% to Crit damage for 3 turns / Add Fire, Thunder and Dark element to ATK for 3…
Jack OE Idea
LS:
Boost 60% to all stats / Boost 150% Spark damage / Boost 175% Crit damage / Boost 100% to ATK and DEF when HP is above 50% / Raise ATK parameter limit to 150000
Normal attack: 16 hits
BB: 450% and 600%
16 Water, Earth and Light AoE hits and 5 Water Randon hits / 50% chance to reduce 50% of foes' ATK and DEF for 3 turns / Boost 10BC for 3 turns / Cast Ignore defense for 3 turns / Negates ATK, DEF and REC debuff for 3 turns
SBB: 750% and 900%
18 Water, Earth and Light AoE hits and 8 Water ST hits / Fill own BB gauge to max / Add 35% chance to reduce 30% of foes' ATK and DEF for 3 turns to ATK for 3 turns / Boost 160% to Spark damage for 3 turns / Boost 75% Crit damage for 3 turns / Boost 200% to ATK for 3 turns / Boost 150% to ATK and DEF to self…
Azael OE Idea
LS:
Boost 50% to HP and ATK / Boost 100% to ATK and DEF to Light and Dark types / Reduce 15% damage from Light and Dark types / 20% chance to cast Angel Idol on a unit once
Normal: 12 hits
BB: 380% and 380%
12 Light AoE hits and 12 Dark AoE hits / Boost 130% to ATK, DEF and REC to self for 3 turns / Boost 100% Spark damage to self for 3 turns / Boost 100% EWD to self for 3 turns
SBB: 700% and 700%
15 Light AoE hits and 15 Dark AoE hits / Boost 120% to ATK and DEF of Dark types for 3 turns / Boost 120% to ATK and DEF of Light types for 3 turns / Boost 125% to EWD for 3 turns / Reduce 15% damage from Light and Dark types for 3 turns
UBB: 1500% and 1500%
20 Light AoE hits and 20 Dark AoE hits / Reduce 100% damage from Light and Dark types for 3 turns / B…
God's Hand Akachi (FM Unit)
Name: God's Hand Akachi
Rarity: Omni
Element: Thunder
Cost: 58
Gender: Male
LS:
Boost 80% to HP / Boost 130% to ATK, DEF and REC when BB gauge is over 50% / Boost 120% Spark damage / Reduce 25% BB gauge requirement
Normal attack: 16 hits
BB: (450%)
28 Thunder hit AoE / Boost 2-3BC when Spark for 3 turns / Boost 170% to ATK, DEF and REC for 3 turns / Boost 12BC for 1 turn / Boost 30% to HP (self) till death/battle ends
SBB: (580% for AoE and 800% for ST)
35 Thunder hit AoE and 6 Thunder and Earth hit ST / Boost 150% Spark damage for 3 turns / Boost 450% BB damage for 3 turns / 35% chance to inflict 75% SparkCrit for 3 turns / Boost 9BC for 3 turns / Boost 150% to ATK, DEF and REC for 3 turns (self)
UBB: (2500% for AoE and 1500% for Thunder and Earth AoE)
30 Thun…
Korzan OE Idea
LS:
Boost 50% to HP and 80% to ATK / Boost 175% to Crit damage / Boost 120% to ATK when BB gauge is full / Boost 4-7BC when ATKed
Normal attack: 14 hits
BB: 320-550% based on HP lost
19 Fire AoE hits / Fills own BB gauge to max (self) / Cast Ignore defense for 3 turns / Boost 180% to ATK for 3 turns / Boost 60% to Crit rate for 3 turns / Boost 160% to ATK, DEF and REC (self) for 3 turns
SBB: 550-1000% based on HP lost
21 Fire AoE hits and 1 Fire ST hit / Boost 75% to Crit damage for 3 turns / Boost 25% to max HP till death or battle ends / Boost ATK relative to 25% HP for 3 turns / 20% chance to reduce 25% of foe's Crit resistance for for 1 turn / Boost 80% Crit damage and Spark damage (self) for 3 turns
UBB: 1500-4500% based on HP lost
3 Fire AoE hit…