Fandom

Brave Frontier Wiki

Help Thread (May 2017)

  • Hello Summoners!

    Have any questions? Ask here! (Squad help is on a separate Thread. See on the Sidebar on the right.)

    Anyone can ask, and anyone can answer! Please use the Quote button to reply to the user's question to avoid confusion!

    Useful links:


    Notes:

    • Thread will be closed at the end of the month. That said, a new thread will be open again.
    • Do not make a new thread or blog post to ask questions. New threads and blog posts will be deleted. The only exceptions to this are this thread and Discussions.
    • Do not reply with junk posts here. Junk posts found will be removed without notice.
    • Please direct all questions regarding about squads to the current Squad Building Megathread, which can be found on the wiki sidebar.
      Loading editor
    • guys, its better to use 1 collo ticket per battle or 10 collo ticket per battle ?

        Loading editor
    • Arssein wrote:
      guys, its better to use 1 collo ticket per battle or 10 collo ticket per battle ?

      I think it's better to use 1 colo ticket per battle tbh. Since for 10 collo ticket. We won't know what comes next due to: 1. You could counter some Colo meta units like Lanza/Ilm/Leona/Zekuu and 2. You probably could get rekt if you don't have a decent squads

        Loading editor
    • Arssein wrote:
      guys, its better to use 1 collo ticket per battle or 10 collo ticket per battle ?

      It's no different, just that it'll take longer. You could, however, build up your consecutive wins with single tickets, but due to how much more of an RNG fest it is in today's meta, not many people do this.

        Loading editor
    • colo help: when i battle i face this guy called millions lv 399 and my game crashes taking my tickets away so i can't play colo

        Loading editor
    • thanks for the info guys

        Loading editor
    • Arssein wrote:
      guys, its better to use 1 collo ticket per battle or 10 collo ticket per battle ?

      Only use 10 tickets in a CBP boost day. 

        Loading editor
    • MyoXotiS wrote:
      Arssein wrote:
      guys, its better to use 1 collo ticket per battle or 10 collo ticket per battle ?
      Only use 10 tickets in a CBP boost day. 

      actually, use 2. unless you guarantee win

        Loading editor
    • Persoon wrote: colo help: when i battle i face this guy called millions lv 399 and my game crashes taking my tickets away so i can't play colo

      Does it crash immediately, or does it wait a while until crashing? If it's the latter, try clicking "give up" in the upper-right corner.

        Loading editor
    • My screen goes black immediately then crashes

        Loading editor
    • Persoon wrote:
      My screen goes black immediately then crashes

      try refreshing the game (via in-game)

        Loading editor
    • my game randomly crashes while in quest and trials  idk the problem... AND who is the best sparker out of izuna, eze, shura, and daze???

        Loading editor
    • RoboCloud wrote:
      my game randomly crashes while in quest and trials  idk the problem... AND who is the best sparker out of izuna, eze, shura, and daze???

      try refreshing the game (via in-game)

      geez... all those 4 really sucks =_=. izuna i guess

        Loading editor
    • Is it useful to equip Beiorg with Beiorg's armor? Is it the kind of situation where you equip Drevas with a Drevas or not?

        Loading editor
    • MyoXotiS wrote:
      Is it useful to equip Beiorg with Beiorg's armor? Is it the kind of situation where you equip Drevas with a Drevas or not?

      As funny and trivial as that sounds, Beiorg's Armor is one of the best options any unit can equip, which does include Beiorg himself. The sphere Drevas, however, is quite outclassed by a bunch of other spheres that can fulfill its role better.

        Loading editor
    • hey guys wich spheres are better for FH Kira leader, right now i'm using amenonuhoko and medblare but i don't know if is the most optimal damage spheres combo, i also have an ka-rzn' excruciation, should i replace medblare with it ?

        Loading editor
    • Faah98 wrote:
      hey guys wich spheres are better for FH Kira leader, right now i'm using amenonuhoko and medblare but i don't know if is the most optimal damage spheres combo, i also have an ka-rzn' excruciation, should i replace medblare with it ?

      Definitely. The critical damage cap in the game is 700% (150% is the base) so if you decide to use double Kira leads and use some form of UBB that provides crit damage buffs, the extra crit bonuses will become wasted. Because EWD is the main focus in today's FH meta, Ka-rzn's Excruciation is your best pick, but ideally, you'd want that on a nuker, such as Lauda in your case.


      EDIT: Crit damage cap is 700% along with a 150%, which means that you can only have a maximum 550% bonus from buffs. Huge apologies for the confusion.

        Loading editor
    • Linathan wrote:
      Faah98 wrote:
      hey guys wich spheres are better for FH Kira leader, right now i'm using amenonuhoko and medblare but i don't know if is the most optimal damage spheres combo, i also have an ka-rzn' excruciation, should i replace medblare with it ?
      Definitely. The critical damage cap in the game is 600% for bonuses so if you decide to use double Kira leads and use some form of UBB that provides crit damage buffs, the extra crit bonuses will become wasted. Because EWD is the main focus in today's FH meta, Ka-rzn's Excruciation is your best pick, but ideally, you'd want that on a nuker, such as Lauda in your case.

      Oh I didn't knew that, thanks, I'm planning on use Kira. shion.regil,lauda and zekku(I have gregor and zekt if they are of any use) for the upcoming FH instead of my usual avant and double rize , I haven't been lucky with pulling diastima so those are the nukers I have, is this team good enough and what spheres should i put on them to maximize damage?

       

        Loading editor
    • Faah98 wrote:
      Linathan wrote:
      Faah98 wrote:
      hey guys wich spheres are better for FH Kira leader, right now i'm using amenonuhoko and medblare but i don't know if is the most optimal damage spheres combo, i also have an ka-rzn' excruciation, should i replace medblare with it ?
      Definitely. The critical damage cap in the game is 600% for bonuses so if you decide to use double Kira leads and use some form of UBB that provides crit damage buffs, the extra crit bonuses will become wasted. Because EWD is the main focus in today's FH meta, Ka-rzn's Excruciation is your best pick, but ideally, you'd want that on a nuker, such as Lauda in your case.

      Oh I didn't knew that, thanks, I'm planning on use Kira. shion.regil,lauda and zekku(I have gregor and zekt if they are of any use) for the upcoming FH instead of my usual avant and double rize , I haven't been lucky with pulling diastima so those are the nukers I have, is this team good enough and what spheres should i put on them to maximize damage?


      If you have two copies of nukers you have, that's really where you'll maximize your damage. The ordering and positioning of units are ultimately how you're going to perfect spark them, that is sparking every one of their hits without having to rely on other units to spark.

        Loading editor
    • guys, are omni SP skill can be used in 3rd arc mode ?

        Loading editor
    • Arssein wrote:
      guys, are omni SP skill can be used in 3rd arc mode ?

      Currently, no. Summoning Arts are currently capped out at Lv60, which still isn't enough to use SP skills.

        Loading editor
    • Linathan wrote:
      Arssein wrote:
      guys, are omni SP skill can be used in 3rd arc mode ?
      Currently, no. Summoning Arts are currently capped out at Lv60, which still isn't enough to use SP skills.

      so, we can use it later right ?

        Loading editor
    • Arssein wrote:
      Linathan wrote:
      Arssein wrote:
      guys, are omni SP skill can be used in 3rd arc mode ?
      Currently, no. Summoning Arts are currently capped out at Lv60, which still isn't enough to use SP skills.
      so, we can use it later right ?

      after gumi updates with the next map, yes

        Loading editor
    • Arssein wrote:
      Linathan wrote:
      Arssein wrote:
      guys, are omni SP skill can be used in 3rd arc mode ?
      Currently, no. Summoning Arts are currently capped out at Lv60, which still isn't enough to use SP skills.
      so, we can use it later right ?

      It should be the Lv100 Summoning Arts update that should allow us to use SP skills on Omni units. Additionally, we'll be allowed to use UBB on Omni units as well.

        Loading editor
    • Linathan wrote:
      Arssein wrote:
      Linathan wrote:
      Arssein wrote:
      guys, are omni SP skill can be used in 3rd arc mode ?
      Currently, no. Summoning Arts are currently capped out at Lv60, which still isn't enough to use SP skills.
      so, we can use it later right ?
      It should be the Lv100 Summoning Arts update that should allow us to use SP skills on Omni units. Additionally, we'll be allowed to use UBB on Omni units as well.

      level 100 summoning art  ? that will need a lot of effort -_-

        Loading editor
    • Arssein wrote:
      Linathan wrote:
      Arssein wrote:
      Linathan wrote:
      Arssein wrote:
      guys, are omni SP skill can be used in 3rd arc mode ?
      Currently, no. Summoning Arts are currently capped out at Lv60, which still isn't enough to use SP skills.
      so, we can use it later right ?
      It should be the Lv100 Summoning Arts update that should allow us to use SP skills on Omni units. Additionally, we'll be allowed to use UBB on Omni units as well.
      level 100 summoning art  ? that will need a lot of effort -_-

      Not really. With every increase comes a higher Lab lv for farming. As long as you're dilligent, you will max out the elements easily and rather quickly.

        Loading editor
    • For Grahdens Sarc trial,

      • At < 50% HP
        • Starts BB limit rule
        • If more than 3 BB/SBB is used
          • Svate Rauben - 18 combo Light and Dark attack on all foes, reduces BB gauge by 25-50% & reduces BC efficacy by 40% for 2 turns

      In how many turns can I use 3 BB/SBB? I used 3 in 3 turns but still got the debuff.

        Loading editor
    • An Anonymous Summoner
        Loading editor
Give Kudos to this message
You've given this message Kudos!
See who gave Kudos to this message