Fandom

Brave Frontier Wiki

SP Enhancement Help (April 2017)

  • Linathan
    Linathan closed this thread because:
    New thread: Thread:365692
    03:59, May 3, 2017

    Hello Summoners! Need help choosing SP Enhancements? Then this is the place to do so!

    Notes:

    • Thread will be closed at the end of the month. That said, a new thread will be open again.
    • Do not make a new thread or blog post to ask questions. New threads and blog posts will be deleted. The only exceptions to this are this thread, Unit Page Comments, User Message Walls, and Discussions.
    • Do not reply with junk posts here. Junk posts found will be removed without notice.

    Rules:

    • SP Enhancements depend on the squad composition. There are multiple ways to come up with SP Enhancements of Omni Rarity units.
    • If you want to list your units, use http://imgur.com/ and upload pictures of your current units as it is the most convenient way for people to view your units.

    If you cannot use http://imgur.com/ for any reason, please use the format below.

    Unit:
    
    Goal:
    

    When composing SP Enhancements, ask yourself this question.

    "What do I want to accomplish with this unit?"

    Are you using the unit for hard content?

    Are you using the unit for Arena/Colosseum?

    Are you using the unit for Raid?

    Put your unit objective as your goal.

    Limit all discussions to the Global version of the game to avoid confusion.

      Loading editor
    • Unit: Lauda

      Goal: Optimal BB supplier, for trials.

        Loading editor
    • Sphiel wrote:
      Unit: Lauda

      Goal: Optimal BB supplier, for trials.

      • 50% boost to Atk (10)
      • Boosts Atk when BB gauge is over 50% (10)
      • 50% boost to Spark damage (10)
      • Raises Spark damage boost from 50% to 70% (10)
      • Raises Spark damage boost from 70% to 100% (10)
      • Enhances BB/SBB's BB Atk boost effect (50)
        Loading editor
    • kira 

      goal: main damage dealer

        Loading editor
    • Nekokuro93 wrote:
      kira 

      goal: main damage dealer

      spark damage up to 100% (25 SP)

      break atk limit (10 SP)

      enhance bb/sbb crit damage up (30 SP)

      elemental damage up for light/dark to BB/SBB (45 SP)

        Loading editor
    • Unit: Supreme Chol Arus
      
      Goal: Damage dealer for trials
      
        Loading editor
    • RandomPachi wrote:
      Unit: Supreme Chol Arus Goal: Damage dealer for trials

      first 6 SP

      enhance SBB damage multiplier

        Loading editor
    • Unit: Imperial Chain Johan
      Goal: Mono Dark Hit-and-Run Raid Squad
      
        Loading editor
    • Unit: Silver Queen Gabriela

      Goal: Nuker (and/or gauge filler) for FG/GGC, and potential Arena/colo unit.

        Loading editor
    • Robjoefelt wrote:
      Unit: Imperial Chain Johan Goal: Mono Dark Hit-and-Run Raid Squad

      oh you cheeky guy using that thing.

      50% boost to def

      20% boost to HP/def

      boost def depending on how low HP remaining

      damage taken can restore HP

      mitigation +1 turn

      enhance BB when attacked

        Loading editor
    • Justbeho wrote:
      Robjoefelt wrote:
      Unit: Imperial Chain Johan Goal: Mono Dark Hit-and-Run Raid Squad
      oh you cheeky guy using that thing.

      50% boost to def

      20% boost to HP/def

      boost def depending on how low HP remaining

      damage taken can restore HP

      mitigation +1 turn

      enhance BB when attacked

      Thanks for aiding and abetting my cheekiness. ;) Honestly though I thought you'd recommend the OD fill rate increase...any reason why you didn't?

        Loading editor
    • Robjoefelt wrote:
      Justbeho wrote:
      Robjoefelt wrote:
      Unit: Imperial Chain Johan Goal: Mono Dark Hit-and-Run Raid Squad
      oh you cheeky guy using that thing.

      50% boost to def

      20% boost to HP/def

      boost def depending on how low HP remaining

      damage taken can restore HP

      mitigation +1 turn

      enhance BB when attacked

      Thanks for aiding and abetting my cheekiness. ;) Honestly though I thought you'd recommend the OD fill rate increase...any reason why you didn't?

      insignificant

        Loading editor
    • Unit: Regil
      
      Goal: Hard trials/Quests
      

      Thanks!

        Loading editor
    • ButterBoss28 wrote:
      Unit: Regil Goal: Hard trials/Quests

      Thanks!

      LS elemental damage reduction

      50% all stat

      100% spark damage

      LS para enhance

      atk parameter up

        Loading editor
    • feeva

      goal: main BB manger

        Loading editor
    • Unit: Shion
      
      Goal: Strategy Zone, Trial, basically hard content (I already took EXP boost)
      
        Loading editor
    • Nekokuro93 wrote:
      feeva

      goal: main BB manger

      Adds Spark damage boosts BB gauge for 3 turns effect to BB/SBB - 50SP

      Adds huge BB gauge boost each turn for 3 turns effect to SBB - 20SP

      20% to ATK, REC - 10SP

      20% to HP, DEF - 10SP

      Boost 80% Spark damage - 10SP

        Loading editor
    • Melord

      Goal: Trials 

        Loading editor
    • IoNick Comet wrote:
      Melord

      Goal: Trials 


      All ATK/DEF down thats 60SP

      Cure status ailments thats 10SP

      and Boost ATK OR DEF depending on what u need thats 30SP

      you wont use his LS so don't bother enhancing it

        Loading editor
    • S78

      Unit: Long

      Goal: Nuker

        Loading editor
    • Burniez wrote:
      Unit: Shion Goal: Strategy Zone, Trial, basically hard content (I already took EXP boost)

      40% boost to parameter

      120% spark damage

      atk parameter up

      enhance BB/SBB atk (35 SP) / element buff

        Loading editor
    • S78 wrote:
      Unit: Long

      Goal: Nuker

      100% spark damage

      boost crit damage

      50% hp

      boost atk relative to HP

      enhance own atk/def up

      enhance own spark damage

        Loading editor
    • Unit: Zekuu

      Goal: Colo/FH hybrid

        Loading editor
    • Unit: Arus

      Goal: True Nuker

        Loading editor
    • Unit:mariletta
      
      Goal:high end content best possible set
      
        Loading editor
    • Robb543 wrote:
      Unit: Zekuu

      Goal: Colo/FH hybrid


      Take all Normal attack may hit all foes - 70SP

      Boost Spark damage - 20SP

      Boost ATK relative to HP / Boost Crit dmg - 10SP (up to u)

        Loading editor
    • Kurtis8054 wrote:
      Unit: Arus

      Goal: True Nuker

      Enhances SBB's damage boost relative to remaining HP effect - 20SP

      Take the 1st 6 enhancement - 80SP (All stat boost and Spark dmg)

        Loading editor
    • Elisyo wrote:
      Unit:mariletta Goal:high end content best possible set

      Enhance BB/SBB damage buff - 45SP

      Add Heal on BB/SBB - 30SP

      20% all stats - 10SP

      Considerably boosts Atk, Def, Rec when HP gauge is over 50% full - 10SP

        Loading editor
    • Unit: Ionia

      Goal: Trials, difficult content   

        Loading editor
    • Dhiod wrote:
      Unit: Ionia

      Goal: Trials, difficult content   

      If you need damage and aid in BB filling total 95SP
      Add Spark buff 130% - 30SP

      Add Burst 8 BC fill - 30SP

      Boost 30% HP and ATK - 20SP

      Boost Spark damage - 15SP

      OR if maybe you need help surviving total 100SP

      Enhances SBB's probable huge Atk, Def reduction effect - 25SP

      Allows SBB's huge probable 1 turn Atk, Def reduction effects to last for 2 turns- 25SP

      Add Spark buff 130% - 30SP

      Boost 30% HP and ATK - 20SP

        Loading editor
    • unit: gabriela

      goal: nuker/damg dealer/ pure support

        Loading editor
    • Linathan
      Linathan removed this reply because:
      02:23, April 11, 2017
      This reply has been removed
    • Nekokuro93 wrote: unit: gabriela

      goal: nuker/damg dealer/ pure support

      Healing Support

      • 30% boost to max HP (20)
      • Considerably reduces BB gauge required for BB (20)
      • Adds great HP restoration effect to BB/SBB (30)
      • Adds great HP restoration for 3 turns effect to BB/SBB (30)

      BB Support

      • 30% boost to max HP (20)
      • Considerably reduces BB gauge required for BB (20)
      • Adds huge BB gauge boost effect to BB/SBB (30)
      • Adds huge BB gauge boost for 3 turns effect to BB/SBB (30)

      Healing/Negation Support

      • 30% boost to max HP (20)
      • Adds great HP restoration effect to BB/SBB (30)
      • Allows BB's negation of critical, elemental damage and Atk, Def, Rec reductions effects to last 1 more turn (50)
        Loading editor
    • Unit:Rugahr
      
      Goal: Nuker/ Damage Dealer
      Unit: Lara
      
      Goal: Support/Trial
      
        Loading editor
    • EarthBoundz wrote:
      Unit:Rugahr Goal: Nuker/ Damage Dealer
      Unit: Lara
      
      Goal: Support/Trial
      

      rugahr

      first 5 SP

      increase atk parameter limit


      lara

      Adds Atk, Def, Rec reducing effects negation for 1 turn to BB/SBB

      first 5 SP

        Loading editor
    • Unit: Asto
      
      Goal: Arena/colo
      Unit: Ilm
      
      Goal: Trials, hard content
      
        Loading editor
    • Faah98 wrote:
      Unit: Asto Goal: Arena/colo
      Unit: Ilm
      
      Goal: Trials, hard content
      


      Asto

      • 20% boost to max HP, Def (10)
      • Probable resistance against 1 KO attack (60)
      • Enhances BB/SBB's huge BB gauge boost effect (30)

      Ilm

      • 20% boost to all parameters (20)
      • Raises all parameter boost from 20% to 50% (40)
      • Negates Def ignoring damage (10)
      • Adds critical hit damage negation effect to BB/SBB OR Adds elemental damage negation effect to BB/SBB (30)

      If you're using Ark, Ilm's negation effects will depend on what Ark has.

        Loading editor
    • Unit: Avant, Gabriela, Elimo, Zenia
      Goal: Trials / GGC
      
        Loading editor
    • Unit: Lauda
      Goal: Nuker (General)

      Unit: Agress
      Goal: Recommended

      Unit: Ilm
      Goal: Recommended


      sorry for being 3 at same time :'v

        Loading editor
    • Antphuey wrote:
      Unit: Avant, Gabriela, Elimo, Zenia Goal: Trials / GGC

      Avant:

      Enhances BB Atk boost effect added to SBB/UBB - 50SP

      Enhances 50% boost to max HP Leader Skill effect - 20SP

      50% boost to Atk - 20SP

      Boost critical hit damage - 10SP

      Gabriela: (Really depends on what you need tbh but personally I like this best)

      Adds great HP restoration for 3 turns effect to BB/SBB - 30SP

      Adds great HP restoration effect to BB/SBB - 30SP

      30% Boost to max HP - 20SP

      Considerably reduces BB gauge required for BB - 20SP

      Elimo: (Same with Gabriela depends on what you need)

      Get the last 3 (Null Ailments, EWD and Crit) - 90SP

      Damage taken boosts BB Gauge - 10SP, OR

      Get 1 of the last 3 - 30SP

      Adds great HP restoration for 3 turns effect to BB/SBB - 30SP

      30% boost to max HP, Def - 20SP

      Damage taken boosts BB gauge and Enhance it - 20SP

      Zenia:

      Slightly reduces damage for 1 turn when damage dealt has exceeded certain amount - 30SP

      Enhances SBB's normal hit amount increase effect - 30SP

      Enhances SBB's damage dealt by normal hit amount increase effect - 30SP

      50% boost to ATK - 10SP

        Loading editor
    • SeraphAzael wrote:
      Unit: Lauda
      Goal: Nuker (General)

      Unit: Agress
      Goal: Recommended

      Unit: Ilm
      Goal: Recommended


      sorry for being 3 at same time :'v

      Lauda

      • 50% boost to Atk (10)
      • Boosts Atk when BB gauge is over 50% (10)
      • 50% boost to Spark damage (10)
      • Raises Spark damage boost from 50% to 70% (10)
      • Raises Spark damage boost from 70% to 100% (10)
      • Enhances BB/SBB's BB Atk boost effect (50)

      Agress V1

      • 20% boost to Atk, Rec (10)
      • 20% boost to max HP, Def (10)
      • Adds damage taken considerably boosts BB gauge effect to BB (50)
      • Adds status ailment removal effect to BB/SBB (30)

      Agress V2

      • 20% boost to Atk, Rec (10)
      • 20% boost to max HP, Def (10)
      • Boosts Atk relative to remaining HP (10)
      • Negates all status ailments (20)
      • Adds damage taken considerably boosts BB gauge effect to BB (50)

      Colo Ilm

      • 20% boost to all parameters (20)
      • Raises all parameter boost from 20% to 50% (40)
      • Adds resistance against 1 KO attack when HP is below 20% (40)
        Loading editor
    • Unit: Savia
      Goal: Recommended

        Loading editor
    • Nero the tyrant wrote:
      Unit: Savia
      Goal: Recommended

      Personally this is the best:

      Enhances hit count and damage of UBB's hugely raises normal hit amount effect - 20SP

      30% boost to Atk, max HP - 20SP

      100% boost to Spark damag - 20SP

      Adds huge BB gauge boost each turn for 3 turns effect to SBB - 20SP

      Atk, Def boost when BB gauge is over 50% - 10SP

      Adds status ailment removal effect to SBB - 10SP

        Loading editor
    • unit : zeek, azalea, rize, krantz, carrol

      goal: recommend 

        Loading editor
    • Unit: Chain Magister Hugh

      Goal: recommended/damage dealer

        Loading editor
    • Nekokuro93 wrote:
      unit : zeek, azalea, rize, krantz, carrol

      goal: recommend 

      Zeek: 100SP

      Enhances BB/SBB's considerable Atk, Def boost for Dark types effect - 35SP

      50% boost to Atk and enhance to 80% - 25SP

      20% boost to Atk, max HP - 10SP

      Boosts critical hit damage - 20SP

      Raises Atk parameter limits to 130000 - 10SP

      Azalea: 95SP

      Adds great HP restoration effect for 3 turns to BB/SBB - 40SP

      30% boost to Def, Rec, max HP - 15SP

      Damage taken boosts BB gauge - 20SP

      Negates elemental damage - 20SP

      Rize: 100SP

      Take the first 7 (50% HP boost, 100% Spark damage, 50% crit damage & heal at start of turn)

      Krantz: 100SP

      Allows 50% damage reductions to last for 2 turns - 50SP

      20% boost to all parameters - 20SP

      Boosts Def when HP is over 50% - 10SP

      Add status ailment removal effect to SBB - 10SP

      Adds HP restoration when attacking effect to BB - 10SP, OR

      Allows 50% damage reductions to last for 2 turns - 50SP

      Allows UBB effects to last for 4 turns - 50SP (4 turns UBB mitigation is still rare)

      Carrol: 100SP (personally I like this build, depends on ur units)

      20% boost to Def, max HP - 10SP

      Adds great HP restoration for 3 turns effect to SBB - 30SP

      Adds critical hit damage negation effect to BB/SBB - 30SP

      Adds elemental damage negation effect to BB/SBB - 30SP

        Loading editor
    • Dreamer8 wrote:
      Unit: Chain Magister Hugh

      Goal: recommended/damage dealer


      Enhances BB/SBB's enormous Spark damage boost effect - 45SP

      20% boost to Atk, max HP - 10SP

      100% boost to spark damage and enhance to 120% - 25SP

      Raises Atk parameter limits to 130000 - 10SP

        Loading editor
    • Unit: Camilla, Zora, Johan, Ewan, Carrol

      Goal: Recommended for hard trials (Zora for Cardes StratZone)

        Loading editor
    • Unit: Holia, Ilm, Gabriela

      Goal: Recommend

        Loading editor
    • HeroicHarris wrote:
      Unit: Holia, Ilm, Gabriela

      Goal: Recommend

      holia

      status ailment null to BB/SBB

      50% HP

      slight Fire, Water elemental damage reduction for 2 turns effect to BB/SBB

      and either

      LS enhance

      OR

      null status ailment


      ilm

      20% all parameter

      resistance against 1 KO attack

      null status ailment

      negate def ignore


      gabby

      what type of gabby (nuke, support, what)

        Loading editor
    • Justbeho wrote:
      HeroicHarris wrote:
      Unit: Holia, Ilm, Gabriela

      Goal: Recommend

      holia

      status ailment null to BB/SBB

      50% HP

      slight Fire, Water elemental damage reduction for 2 turns effect to BB/SBB

      and either

      LS enhance

      OR

      null status ailment


      ilm

      20% all parameter

      resistance against 1 KO attack

      null status ailment

      negate def ignore


      gabby

      what type of gabby (nuke, support, what)

      there's a nuke gabby build?

        Loading editor
    • Nekokuro93 wrote:
      Justbeho wrote:
      HeroicHarris wrote:
      Unit: Holia, Ilm, Gabriela

      Goal: Recommend

      holia

      status ailment null to BB/SBB

      50% HP

      slight Fire, Water elemental damage reduction for 2 turns effect to BB/SBB

      and either

      LS enhance

      OR

      null status ailment


      ilm

      20% all parameter

      resistance against 1 KO attack

      null status ailment

      negate def ignore


      gabby

      what type of gabby (nuke, support, what)

      there's a nuke gabby build?

      There technically is one, but I highly do not recommend it considering she lacks damage passives.

        Loading editor
    • Burniez wrote:
      Unit: Camilla, Zora, Johan, Ewan, Carrol

      Goal: Recommended for hard trials (Zora for Cardes StratZone)


      why is no one helping me :(

        Loading editor
    • Burniez wrote:
      Burniez wrote:
      Unit: Camilla, Zora, Johan, Ewan, Carrol

      Goal: Recommended for hard trials (Zora for Cardes StratZone)


      why is no one helping me :(

      idk. im blind

      camilla

      30% def/hp

      spark damage to SBB

      enhance spark damage

      boost hit count (40 SP)


      zora

      30% stat

      100% spark damage

      30 SP status

      40 SP status damage boost


      johan

      50% def

      20% def hp

      boost def by hp

      miti -> 2 turn

      enhance bb when attacked

      choice of one of the 2 10 SP thingy


      ewan

      30 SP one

      BB atk up

      30% stat


      carrol

      stat 20% both

      end of turn to start of turn

      2 of 30 SP stuff

        Loading editor
    • Justbeho wrote:
      HeroicHarris wrote:
      Unit: Holia, Ilm, Gabriela

      Goal: Recommend

      holia

      status ailment null to BB/SBB

      50% HP

      slight Fire, Water elemental damage reduction for 2 turns effect to BB/SBB

      and either

      LS enhance

      OR

      null status ailment


      ilm

      20% all parameter

      resistance against 1 KO attack

      null status ailment

      negate def ignore


      gabby

      what type of gabby (nuke, support, what)

      support gabby please and thanks for the other builds

        Loading editor
    • HeroicHarris wrote:

      support gabby please and thanks for the other builds

      bb buffs 2 turns

      heal or HoT

      stat up

        Loading editor
    • Justbeho wrote:

      HeroicHarris wrote:

      support gabby please and thanks for the other builds

      bb buffs 2 turns

      heal or HoT

      stat up

      What would Nuker Gabby look like

        Loading editor
    • HeroicHarris wrote:

      What would Nuker Gabby look like

      HP up

      70% boost to Spark damage when damage dealt has exceeded certain amount

      bb buff last 2 turn

        Loading editor
    • Unit: Arus
      Goal: Nuker?
      
      Unit: Faelan
      Goal: Recommended
      
      Unit: Juno-Seto
      Goal: Recommended
      
      Unit: Zenia
      Goal: Recommended
      
        Loading editor
    • ExtinctPlayer wrote:
      Unit: Arus Goal: Nuker?
      Unit: Faelan
      Goal: Recommended
      
      Unit: Juno-Seto
      Goal: Recommended
      
      Unit: Zenia
      Goal: Recommended
      

      arus

      top 6 and enhance SBB damage boost


      faelan

      BB damage up

      barrier to SBB

      20% stat


      juno

      Considerably reduces BB gauge required for BB

      Adds negation of status ailments for 3 turns effect to BB/SBB

      miti 2 turn

      Boosts own Def relative to amount of depleted HP


      zenia

      Enhances SBB's normal hit amount increase effect

      50% boost to Atk when BB gauge is over 50%

      50% boost to Atk

      100% spark damage

      slight  reduce damage when damage

        Loading editor
    • Unit: Eerikki

      Goal: Nuker

        Loading editor
    • Unit: Roaring Empress Sonia

      Goal: Support Nuker

        Loading editor
    • HeroicHarris wrote:
      Unit: Eerikki

      Goal: Nuker

      Eerikki:

      SP10 - 50% boost to ATK

      SP15 - 100% spark damage boost

      SP10 - Break ATK parameter limit

      SP25 - Enhances BB/SBB ATK boost effect

      SP35 - Adds spark vulnerability

      OR

      SP40 - Adds huge ATK boost relative to DEF

        Loading editor
    • Kurtis8054 wrote:
      Unit: Roaring Empress Sonia

      Goal: Support Nuker

      Sonia:

      SP40 - Adds huge boost to ATK for 3 turns to BB/SBB

      SP40 - Adds huge boost to DEF for 3 turns to BB/SBB

      SP10 - 70% boost to spark damage

      SP10 - 100% boost to spark damage

      OR (if you already have good ATK/DEF buffs in your squad)

      SP30 - Enhances SBB spark damage boost effect

      SP10 - 70% boost to spark damage

      SP10 - 100% boost to spark damage

      SP10 - 20% boost to ATK/REC

      SP10 - 20% boost to HP/DEF

      SP10 - Adds huge boost to DEF relative to ATK to SBB

      SP20 - Enhances BB/SBB huge boost to DEF effect

        Loading editor
    • Unit: Kira

      Goal: Light/Dark Squad Leader (If no SP option really pretianing to this then Damage Dealer)

        Loading editor
    • Prodigu1 wrote:
      Unit: Kira

      Goal: Light/Dark Squad Leader (If no SP option really pretianing to this then Damage Dealer)

      I'm assuming you are not bringing this out of FH/FG.-. if yes maybe take the 20% HP and ATK
      Adds huge Light, Dark elemental damage boost for 3 turns effect to BB/SBB - 45SP

      Enhances BB/SBB's critical damage boost effect - 30SP

      Raises Atk parameter to 130000 - 10SP

      Spark or Crit boost up to u both - 10SP

        Loading editor
    • unit: ewan 

      goal: recommended ( please tell me what could be the best role to fit him in..)

        Loading editor
    • Nekokuro93 wrote:
      unit: ewan 

      goal: recommended ( please tell me what could be the best role to fit him in..)

      Ewan: (He's basically a mono-thunder squad buffer)

      SP10 - Break ATK parameter limit

      SP50 - Enhances BB ATK boost effect

      SP10 - 30% boost to HP, ATK

      SP15 - 100% boost to spark damage

      SP10 - 120% boost to spark damage

        Loading editor
    • Unit: Cleria

      Goal: Recommend

        Loading editor
    • HeroicHarris wrote:
      Unit: Cleria

      Goal: Recommend

      30% all stat

      100% spark damage

      enhance LS (both)

      enhance heal / HoT (choose one)

        Loading editor
    • Unit: Shion

      Goal: Sub unit( Not using exp LS)

        Loading editor
    • HeroicHarris wrote:
      Unit: Shion

      Goal: Sub unit( Not using exp LS)


      Boost 60% to all parameters - 45SP

      Boost 120% Spark damage - 20SP

      Add Light/Dark element to BB/SBB - 35SP

        Loading editor
    • HeroicHarris wrote:
      Unit: Shion

      Goal: Sub unit( Not using exp LS)


      Boost 60% to all parameters - 45SP

      Boost 120% Spark damage - 20SP

      Add Light/Dark element to BB/SBB - 35SP

        Loading editor
    • Unit: Zalvard

      Goal: Recommended

        Loading editor
    • Burniez wrote:
      Unit: Zalvard

      Goal: Recommended

      colo

      enhance LS

      50% atk

      boost atk relative to HP

      increase crit damage


      FH

      50% atk

      boost atk relative to HP

      atk cap up

      crit

      dark element (idk lol)

      if you can spark, change dark element buff to spark.

        Loading editor
    • Unit:
      

      Silva Khopesh Serge and War Maniac Zeek

      Goal: Frontier Hunter and Grand Quest [1]Eneroth: Genesis
      

      i want more bb atack or critical bastard

        Loading editor
    • Driyanm wrote:
      Unit:=Silva Khopesh Serge and War Maniac Zeek=
      Goal: Frontier Hunter and Grand Quest [1]Eneroth: Genesis
      

      i want more bb atack or critical bastard


      Language watch it

      Serge:

      Adds enormous critical hit rate boost for 3 turns effect to SBB - 40SP

      50% boost to Atk - 20SP

      120% boost to Spark damage - 30SP

      Slightly boosts critical hit damage - 10SP

      Zeek:

      20% to ATK and max HP - 10SP

      50% to ATK - 10SP

      100% Boost to spark damage - 30SP

      Raises Atk parameter limits to 130000 - 10SP

      Enhances BB/SBB's considerable Atk, Def boost for Dark types effect - 35SP

        Loading editor
    • Unit: Regil

      Goal: Hard content and Recommended

        Loading editor
    • Burniez wrote:
      Driyanm wrote:
      Unit:=Silva Khopesh Serge and War Maniac Zeek= Goal: Frontier Hunter and Grand Quest [1]Eneroth: Genesis

      i want more bb atack or critical bastard


      Language watch it

      Serge:

      Adds enormous critical hit rate boost for 3 turns effect to SBB - 40SP

      50% boost to Atk - 20SP

      120% boost to Spark damage - 30SP

      Slightly boosts critical hit damage - 10SP

      Zeek:

      20% to ATK and max HP - 10SP

      50% to ATK - 10SP

      100% Boost to spark damage - 30SP

      Raises Atk parameter limits to 130000 - 10SP

      Enhances BB/SBB's considerable Atk, Def boost for Dark types effect - 35SP


      Thanks Burniez, sorry about my language.....

        Loading editor
    • Unit:Sirius
      
      Goal: GGC , trials
      
        Loading editor
    • BoxDirty wrote:
      Unit:Sirius Goal: GGC , trials

      20% boost to all parameters - 20SP

      Boost BB damage - 40SP

      Enhance fill on Spark / Boost 6BC for 3 turns - 40SP

      (Personally I go with Enhance fill on Spark)

        Loading editor
    • Unit: Regil    Goal: Leader

        Loading editor
    • Spkdace wrote:
      Unit: Regil    Goal: Leader

      enhance LS (both of them)

      100% spark damage

      increase atk parameter

      50% all stat

        Loading editor
    • Units: Vikki, Cotton

      Goal: In a team together supporting each other.

        Loading editor
    • SlimeSpecimen wrote:
      Units: Vikki, Cotton

      Goal: In a team together supporting each other.

      cant really do that.. but eh

      vikki

      30% hp.atk

      BB atk up on SBB/UBB

      atk down on bb/sbb


      cotton

      spark damage 130%

      20% stat (both)

      null status

        Loading editor
    • Justbeho wrote:
      SlimeSpecimen wrote:
      Units: Vikki, Cotton

      Goal: In a team together supporting each other.

      cant really do that.. but eh

      vikki

      30% hp.atk

      BB atk up on SBB/UBB

      atk down on bb/sbb


      cotton

      spark damage 130%

      20% stat (both)

      null status


      Shoot didn't say something. I meant in a squad with Fei+Fang. I don't like the spark SP on Cotton due to it being very expensive.

        Loading editor
    • SlimeSpecimen wrote:


      Shoot didn't say something. I meant in a squad with Fei+Fang. I don't like the spark SP on Cotton due to it being very expensive.

      >very expensive

      tell me, do you see anything better than spark buff on cotton's SP? not me

      all stat

      HP regen

      less bb gauge

      null status

        Loading editor
    • Unit : Glenn

      Goal : Arena and Colosseum.

        Loading editor
    • Iduz1nn wrote:
      Unit : Glenn

      Goal : Arena and Colosseum.

      LS or nah

        Loading editor
    • unit: eleanor

      goal: recommended

        Loading editor
    • Nekokuro93 wrote:
      unit: eleanor

      goal: recommended

      enhance LS

      negate elemental damage

      20% def/hp

      bb regen

        Loading editor
    • Justbeho wrote:
      Nekokuro93 wrote:
      unit: eleanor

      goal: recommended

      enhance LS

      negate elemental damage

      20% def/hp

      bb regen

      if i dont plan on using her as arena leader is there any other build?

        Loading editor
    • Nekokuro93 wrote:
      Justbeho wrote:
      Nekokuro93 wrote:
      unit: eleanor

      goal: recommended

      enhance LS

      negate elemental damage

      20% def/hp

      bb regen

      if i dont plan on using her as arena leader is there any other build?


      She is the worst for Arena lead from her batch.-. but best outside of Arena

      Adds slight damage reduction from Light, Dark types for 1 turn effect to SBB - 40SP

      Allows BB/SBB's 50% damage reductions to last for 2 turns - 40SP

      20% all stats - 20SP

        Loading editor
    • Unit: Cardes

      Goal: Best Recommended Mitigator Lead

        Loading editor
    • Siaukia wrote:
      Unit: Cardes

      Goal: Best Recommended Mitigator Lead

      30% all stat

      boost def by bb gauge

      damage = bb

      negate def ignore

      add atk -> def

        Loading editor
    • Unit : Hisui

      Goal : Main mitigator

        Loading editor
    • Horitius wrote:
      Unit : Hisui

      Goal : Main mitigator

      mitigation

      status remove

      50% def

      damage taken can heal HP

        Loading editor
    • Unit: Zekuu

      Goal: Recommended

        Loading editor
    • Prodigu1 wrote:
      Unit: Zekuu

      Goal: Recommended


      Considerably boosts Atk relative to how high remaining HP is - 10SP

      100% boost to Spark damage - 20SP

      All those Normal attack may hit all foes - 70SP

        Loading editor
    • Unit: Zevalhua

      Goal: Recommended & Colo (gimme 2 pls.-.)

        Loading editor
    • Burniez wrote:
      Unit: Zevalhua

      Goal: Recommended & Colo (gimme 2 pls.-.)

      tbh, recommended is for colo .-.

      colo

      70% AI

      boost bb gauge when attacked (one)

      choice of one of the 20 SP


      recommended outside colo (why? idk)

      enhance SBB thingy

      30% all stat

      100% spark dam

      boost bb gauge when attacked (one)

      one of the negate thingy

        Loading editor
    • Units: Ilm, Gabriela, Shion, Regil, Cleria (Cleria or Regil Lead)

      Goal: Making a single squad to cover as many buffs as possible 

        Loading editor
    • HeroicHarris wrote:
      Units: Ilm, Gabriela, Shion, Regil, Cleria (Cleria or Regil Lead)

      Goal: Making a single squad to cover as many buffs as possible 

      Ilm: Since you want buff this is the build if not the build is different lol

      20% to all stats - 20SP

      Add Negates crit for 1 turn to BB/SBB - 30SP

      Add Negates EWD for 1 turn to BB/SBB - 30SP

      Negates all status ailments (self) - 20SP

      Gabriela: Depends on what you need more

      Add Gradually heal HP/Boost BB gauge for 3 turns to BB/SBB - 30SP

      Add Heal all allies/Boost BB gauge for all allies to BB/SBB - 30SP

      Reduce BB gauges required for BB/SBB - 20SP

      30% to HP - 20SP

      Shion:

      Enhance LS EXP boost - 10SP

      60% to all stats - 45SP

      Raise ATK parameter limit - 10SP

      Add Light/Dark to ATK for 3 turns to BB/SBB - 35SP

      Regil:

      Enhance LS elemental damage reduction - 30SP

      Enhance LS parameter boost - 10SP

      50% to all stats - 25SP

      Add status ailments negation for 3 turn to BB/SBB - 30SP

      Cleria:

      Enhance LS damage taken boost BB gauge - 30SP

      Enhance LS parameter boost - 10SP

      30% to all stats - 20SP

      100% Boost to spark damage - 20SP

      Raise ATK parameter limit - 10SP

      Boost BB gauge each turn - 10SP

        Loading editor
    • Keres (GRaid Squad/Monodark)

      Hisui(Mitigator)

      Felice(BB Fill)

        Loading editor
    • Unit: Galtier

      Goal: Recommended NOT colo. Reset SP retire from colo


      Unit: Viktor

      Goal: Recommended

        Loading editor
    • Regansyzx wrote:
      Keres (GRaid Squad/Monodark)

      Hisui(Mitigator)

      Felice(BB Fill)

      Keres:

      Enhance Crit damage buff - 30SP

      Add Reduce Light/Dark damage for 3 turns to BB/SBB - 30SP

      Add null EWD for 2 turn to BB/SBB - 5SP

      50% Boost to HP - 20SP

      Raise ATK parameter limit - 10SP

      Hisui:

      Reduce 50% damage for 2 turns - 60SP

      50% boost to DEF - 10SP

      Cure all status ailments to BB/SBB - 20SP

      Damage taken may heal HP - 10SP

      Felice:

      Heal on spark for 3 turns to BB/SBB - 60SP

      Boost ATK/DEF/REC when BB gauge is full - 10SP

      50% boost to spark damage (self) - 20SP

      Enhance LS - 10SP

        Loading editor
    • Unit: Mariletta

      Goal: Synergize with the Earth OEs that I had right now (Felice,Hisui,Quaid,Zelnite and Rozalia (She's not finished yet)) and for Savia's UBB nuke shenanigans

      Unit: Mariela

      Goal: Synergizing with Gabriela (Which I spec'd as a Healer) and Savia at best for Guild Raid shenanigans and for Colosseum Lead

      Unit: Elimo

      Goal: For general contents and for cheesing some contents in 3rd Arc

        Loading editor
    • NoSaint wrote:
      Unit: Galtier

      Goal: Recommended NOT colo. Reset SP retire from colo


      Unit: Viktor

      Goal: Recommended

      Galtier:

      30% boost to HP - 20SP

      50% boost to ATK or DEF - 10SP

      Add Boost 160% to ATK for 3 turns to SBB - 20SP

      Add Boost 160% to DEF for 3 turns to SBB - 20SP

      Enhance LS parameter boost - 10SP

      Add Boost 160% to ATK for 3 turns to BB or Add Boost 160% to DEF for 3 turns to BB - 20SP

      Viktor:

      Normal ATK may hit all foes - 50SP

      50% boost to ATK - 20SP

      20% to HP and DEF - 10SP

      Any of the 20SP or 10SP

        Loading editor
    • DeltaHorizon020 wrote:
      Unit: Mariletta

      Goal: Synergize with the Earth OEs that I had right now (Felice,Hisui,Quaid,Zelnite and Rozalia (She's not finished yet)) and for Savia's UBB nuke shenanigans

      Unit: Mariela

      Goal: Synergizing with Gabriela (Which I spec'd as a Healer) and Savia at best for Guild Raid shenanigans and for Colosseum Lead

      Unit: Elimo

      Goal: For general contents and for cheesing some contents in 3rd Arc

      Waddup

      Mariletta:

      Enhance BB damage buff - 45SP

      Add HoT for 3 turns to BB/SBB - 30SP

      20% boost to all stats - 10SP

      Fill when ATKed (self) or Boost ATK/DEF/REC when BB gauge is over 50% - 10SP

      Mariela:

      20% boost to all stats - 20SP

      Boost DEF relative to HP - 10SP

      Add Cure all status ailments to BB/SBB - 20SP

      Add Status ailment negation for 3 turns to SBB - 10SP

      Add Null crit for 1 turn to BB/SBB - 40SP

      Elimo:

      Add null Crit/EWD for 1 turn to BB/SBB - 60SP

      Add Null ailments for 3 turns to BB/SBB - 30SP

      Boost BB gauge when ATKed - 10SP

        Loading editor
    • DeltaHorizon020 wrote:
      Unit: Mariletta

      Goal: Synergize with the Earth OEs that I had right now (Felice,Hisui,Quaid,Zelnite and Rozalia (She's not finished yet)) and for Savia's UBB nuke shenanigans

      Unit: Mariela

      Goal: Synergizing with Gabriela (Which I spec'd as a Healer) and Savia at best for Guild Raid shenanigans and for Colosseum Lead

      Unit: Elimo

      Goal: For general contents and for cheesing some contents in 3rd Arc

      Waddup

      Mariletta:

      Enhance BB damage buff - 45SP

      Add HoT for 3 turns to BB/SBB - 30SP

      20% boost to all stats - 10SP

      Fill when ATKed (self) or Boost ATK/DEF/REC when BB gauge is over 50% - 10SP

      Mariela:

      20% boost to all stats - 20SP

      Boost DEF relative to HP - 10SP

      Add Cure all status ailments to BB/SBB - 20SP

      Add Status ailment negation for 3 turns to SBB - 10SP

      Add Null crit for 1 turn to BB/SBB - 40SP

      Elimo:

      Add null Crit/EWD for 1 turn to BB/SBB - 60SP

      Add Null ailments for 3 turns to BB/SBB - 30SP

      Boost BB gauge when ATKed - 10SP

        Loading editor
    • Burniez wrote:
      DeltaHorizon020 wrote:
      Unit: Mariletta

      Goal: Synergize with the Earth OEs that I had right now (Felice,Hisui,Quaid,Zelnite and Rozalia (She's not finished yet)) and for Savia's UBB nuke shenanigans

      Unit: Mariela

      Goal: Synergizing with Gabriela (Which I spec'd as a Healer) and Savia at best for Guild Raid shenanigans and for Colosseum Lead

      Unit: Elimo

      Goal: For general contents and for cheesing some contents in 3rd Arc

      Waddup

      Mariletta:

      Enhance BB damage buff - 45SP

      Add HoT for 3 turns to BB/SBB - 30SP

      20% boost to all stats - 10SP

      Fill when ATKed (self) or Boost ATK/DEF/REC when BB gauge is over 50% - 10SP

      Mariela:

      20% boost to all stats - 20SP

      Boost DEF relative to HP - 10SP

      Add Cure all status ailments to BB/SBB - 20SP

      Add Status ailment negation for 3 turns to SBB - 10SP

      Add Null crit for 1 turn to BB/SBB - 40SP

      Elimo:

      Add null Crit/EWD for 1 turn to BB/SBB - 60SP

      Add Null ailments for 3 turns to BB/SBB - 30SP

      Boost BB gauge when ATKed - 10SP

      Thx pal :D Also, Here's another unit I will raise in future

      Unit: Avant

      Goal:FH/FG and Nukey Shenanigans

      Unit:Asto

      Goal: Arena/Colosseum

      Unit:Rozalia

      Goal: General Contents except Arena

        Loading editor
    • DeltaHorizon020 wrote:
      Burniez wrote:
      DeltaHorizon020 wrote:
      Unit: Mariletta

      Goal: Synergize with the Earth OEs that I had right now (Felice,Hisui,Quaid,Zelnite and Rozalia (She's not finished yet)) and for Savia's UBB nuke shenanigans

      Unit: Mariela

      Goal: Synergizing with Gabriela (Which I spec'd as a Healer) and Savia at best for Guild Raid shenanigans and for Colosseum Lead

      Unit: Elimo

      Goal: For general contents and for cheesing some contents in 3rd Arc

      Waddup

      Mariletta:

      Enhance BB damage buff - 45SP

      Add HoT for 3 turns to BB/SBB - 30SP

      20% boost to all stats - 10SP

      Fill when ATKed (self) or Boost ATK/DEF/REC when BB gauge is over 50% - 10SP

      Mariela:

      20% boost to all stats - 20SP

      Boost DEF relative to HP - 10SP

      Add Cure all status ailments to BB/SBB - 20SP

      Add Status ailment negation for 3 turns to SBB - 10SP

      Add Null crit for 1 turn to BB/SBB - 40SP

      Elimo:

      Add null Crit/EWD for 1 turn to BB/SBB - 60SP

      Add Null ailments for 3 turns to BB/SBB - 30SP

      Boost BB gauge when ATKed - 10SP

      Thx pal :D Also, Here's another unit I will raise in future

      Unit: Avant

      Goal:FH/FG and Nukey Shenanigans

      Unit:Asto

      Goal: Arena/Colosseum

      Unit:Rozalia

      Goal: General Contents except Arena

      lol no prob

      Avant:

      50% boost to ATK - 20SP

      Boost crit damage (self) - 10SP

      Enhance LS HP boost - 20SP

      Enhance BB damage buff - 50SP

      Asto:

      Add fill when ATKed for 3 turns to BB/SBB - 50SP

      Enhance LS success rate - 40SP

      20% Boost to HP/DEF - 10SP or,

      60% chance Angel Idol - 60SP

      Enhance LS success rate - 40SP or,

      60% chance Angel Idol - 60SP

      All stat boost - 40SP

      Rozalia:

      20% boost to HP/DEF - 10SP (not going to use LS)

      Add fill when ATKed for 3 turns to BB/SBB - 20SP

      Add Heal all allies to SBB - 20SP

      Enhance BB damage buff - 30SP

      Anything thats 10SP or 20SP or,

      Enhance LS elemental damage reduction - 30SP (if u r going to use her LS)

      Add fill when ATKed for 3 turns to BB/SBB - 20SP

      Add Heal all allies to SBB - 20SP

      20% boost to HP/DEF - 10SP

      Anything 10SP or 20SP or,

      Enhance BB damage buff - 30SP

      Add boost Crit rate for 3 turns to SBB - 20SP (for FH)

      Add boost Crit damage for 3 turns to SBB - 30SP

      Add Heal all allies - 20SP or 20% boost to HP/DEF and Fill when ATKed (self) - 20SP

        Loading editor
    • Unit: Mariela, Krantz

      Goal: (Mariela) Squad Leader

      Goal: (Krantz) Mitigation

        Loading editor
    • Prodigu1 wrote:
      Unit: Mariela, Krantz

      Goal: (Mariela) Squad Leader

      Goal: (Krantz) Mitigation

      mariela

      LS enhance

      20% all stat

      HP restoration to bb/sbb

      status remove to bb/sbb


      krantz

      status remove to sbb

      heal to bb

      20% all stat

      def up when hp > 50

      2 turn miti

        Loading editor
    • unit :

      Tidal Stormsurge Galea

      Kingslayer Lancelot

      Rain (Omni)

      Goal: Hard Content, GGC and FG Hall Of Chalenger

        Loading editor
    • Unit: Halting Victory Zekuu

      Goal: FH, Guard Frontier (Leader or Sub?)

      Other FH Units: Avant X2, Rize X2, Azurai, Allanon, Shura, Lauda, Felice, Kira, Feeva, Vern; sadly no Lasswell.

        Loading editor
    • Unit: Soul Eater Zalvard

      Goal: Nuker

        Loading editor
    • Driyanm wrote:
      unit :

      Tidal Stormsurge Galea

      Kingslayer Lancelot

      Rain (Omni)


      Goal: Hard Content, GGC and FG Hall Of Chalenger

      galea

      50% atk

      120% spark damage

      enhance bb

      add spark boost bb


      lancelot

      50% all stat

      bb miti

      atk/def/rec down null to bb/sbb

      enhance bb


      rain

      miti 2 turns

      20% all stat

      20% hp.def

      damage boost bb

      enhance ls

        Loading editor
    • Robjoefelt wrote:
      Unit: Halting Victory Zekuu

      Goal: FH, Guard Frontier (Leader or Sub?)

      Other FH Units: Avant X2, Rize X2, Azurai, Allanon, Shura, Lauda, Felice, Kira, Feeva, Vern; sadly no Lasswell.

      sub for FH

      LS enhance

      first 4 SP

        Loading editor
    • Kurtis8054 wrote:
      Unit: Soul Eater Zalvard

      Goal: Nuker

      first four

      enhance LS (for colo)

        Loading editor
Give Kudos to this message
You've given this message Kudos!
See who gave Kudos to this message