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Oceanic Mirror Iris

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Oceanic Mirror Iris
Unit No. 1608
Data ID 20637
Element Element Water Water
Gender Gender female Female
Rarity Phantom icon Omni
Max Lv. 150
Cost 47
Arena Type 2
Hit Count/BB Fill
Normal 10
BB 14 26Battle crystal icon
SBB 16 28Battle crystal icon
(54Battle crystal icon total)
UBB 21 30Battle crystal icon
Drop Check/Modifier
Normal 50Icon dc(5Icon dc/hit)
BB 14Icon dc(1Icon dc) 370%
SBB 16Icon dc(1Icon dc) 580%
UBB 21Icon dc(1Icon dc) 1500%

Unit ills thum 20637
Unit ills full 20637

Unit ills anime 20637

Summon:
"That sly old dog...
Giving a former spy like me a mission. Still, I want to support my old comrades, too."

Fusion:
"I'm so sorry.
I don't know what to say...
All right. I guess...thank you."

Evolution:
"I won't deceive anyone ever again.
I've decided to be true to myself.
This is the real me!"

Unit Lore:
Recent surveys have uncovered definitive evidence that Iris was actually an agent of the Elgaia Federation. Meanwhile, however, testimony has also surfaced to the effect that Iris was both reluctant and conflicted about her activities as an agent. It seems unlikely that Iris could have retained her position in the Summoners' Hall had she survived to return from Ishgria, but it also seems unlikely that she would have returned to her organization within the Federation. Rather, she might have overcome her numerous internal conflicts and chosen to support her comrades in the Summoners' Hall from behind the scenes.
Stats HP ATK DEF REC
Base 5,979 2,503 2,227 2,092
Lord 7,755 3,083 2,807 2,675
Anima 8,872 3,083 2,807 2,377
Breaker 7,755 3,381 2,509 2,675
Guardian 7,755 3,083 3,105 2,526
Oracle 7,755 3,083 2,658 3,122
Max Imp Unit ills thum 40432 1,250
(×25)
Unit ills thum 10452 400
(×20)
Unit ills thum 20442 800
(×40)
Unit ills thum 30432 500
(×25)
Final, in-game stats may differ slightly
Leader Skill: Dark Divinity Barrier
50% boost to Def and max HP, high damage reduction when guarding, greatly boosts BB gauge when guarding & probable 20% damage reduction
10% guard mitigation, fills 6 BC & 20% chance to reduce 20% damage
Extra Skill: New Self, Old Ideals
Boosts Atk, Def when BB gauge is over 50% & raises normal hit amount
50% boost & adds +1 hit to each hit count
Brave Burst: Icy Thorns
[Offense]
14 combo Water attack on all foes, adds Fire, Water elements to attack for 3 turns, boosts damage reduction when guarding for 3 turns & slightly reduces Fire, Earth elemental damage for 2 turns
10% guard mitigation & 10% element reduction
Super BB: Cult Evienice
[Offense]
16 combo powerful Water attack on all foes, greatly boosts Fire, Water elemental damage for 3 turns, adds Fire, Water elements to attack for 3 turns, adds probable 1 turn Atk, Def reduction to attack for 3 turns & slightly reduces Fire, Earth elemental damage for 2 turns
125% elemental damage, 10% chance to reduce enemy Atk, Def by 20% & 10% element reduction
Ultimate BB: Shadow Cross
[Offense]
21 combo massive Water attack on all foes, enormously boosts Fire, Water elemental damage, enormously reduces damage taken from Fire, Earth types for 3 turns, adds probable huge 1 turn Atk, Def reduction to attack for 3 turns & boosts damage reduction when guarding for 3 turns
450% elemental damage, 100% element reduction, 50% chance to reduce enemy Atk, Def by 50% & 30% guard mitigation
Hidden buff value(s) is/are based on unit's max levelled BB/SBB (10).
Value(s) may be lower if the level is not at max.
Frame Data (click to view)
Animation Frame Data
Move Idle Attack
5 72 127
Movement Speed/Type
Normal Attack Skill (BB/SBB/UBB)
Move Speed 0.0033 0.0033
Speed Type 3 3
Move Type Moving Moving
Effect Delay
BB SBB UBB
1 1 1
Normal Attack
Frames 48, 51, 54, 57, 60, 63, 66, 69, 72, 75
Distribution (%) 18, 16, 14, 12, 9, 7, 6, 6, 6, 6
Brave Burst
Frames 48, 51, 54, 57, 60, 63, 66, 69, 72, 75, 78, 81, 84, 87
Distribution (%) 20, 15, 12, 10, 9, 7, 6, 5, 4, 3, 3, 2, 2, 2
Super Brave Burst
Frames 48, 51, 54, 57, 60, 63, 66, 69, 72, 75, 78, 81, 84, 87, 90, 93
Distribution (%) 18, 14, 11, 10, 8, 7, 6, 5, 5, 3, 3, 2, 2, 2, 2, 2
Ultimate Brave Burst
Frames 48, 51, 54, 57, 60, 63, 66, 69, 72, 75, 78, 81, 84, 88, 91, 94, 97, 100, 103, 106, 109
Distribution (%) 10, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4

Enhancements
Category SP Required Skill Description
Parameter Boost 10 20% boost to Def, max HP
10 Boost to Atk, Def when HP is above 50%
50% boost
Attack Boosting 10 Boosts elemental damage
50% boost
BB Gauge 20 Damage taken boosts BB Gauge
Fills 2-3 BC
Damage Reducing 20 Negates elemental damage
20 Negates critical hit damage
Special 40 Adds probable slight HP restoration when attacked for 3 turns effect to BB/SBB
25% chance to heal 20-25% damage
30 Adds probable huge 1 turn Atk, Def reduction effect to BB/SBB
30% chance to reduce enemy Atk, Def by 50%
20 Enhances BB/SBB's slight damage reduction from Fire, Earth types effect
+5% boost. 15% reduction total
30 Enhances SBB's hugely boosts Fire, Water elemental damage effect
+25% boost. 150% boost total
Evolution
Chain Unit ills thum 20634 Unit ills thum 20635 Unit ills thum 20636 Evolve arrow sm Unit ills thum 20637
Prev Cost Unit ills thum 20344 Unit ills thum 20344 Unit ills thum 50354 Unit ills thum 20133 Unit ills thum 20191 Unit ills thum 60224 Unit ills thum 60144 Item thum 111000
Zell thum3,000,000 Zel
Karma thum1,000,000 Karma
Next Cost n/a
How to Obtain
n/a