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Element Light
Element Light
Quest / Boss Energy Battles EXP EXP/Energy Rare Captures
The Holy Sky Mech Lv. 3 35 7 3,700 105.71 (BEST)
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Sky Angel Vanila
HP: 145,000

Notes:

    1. Holy Shot Alvin (Holy Shot Heidt) and 2 SuccubusHoly Shot Alvin heals himself based on damage (first hit damage times 10). Holy Shot Alvin can be injured, weakened and poisoned for 8,400 points per turn. Eliminate the Succubuses first with AOE attack to lessen the damage.
    2. Garroter Michael (Garroter Shida) and 2 Angel Maria. Enemies open with extreme AoE damage and will wipe out any poorly leveled team. Burst down an angel to prevent them from casting and use anything available to mitigate the remaining enemy damage. 
  • Round 6 elite encounter can either be :
    1. Guardian Gazia (Rameldria), 2 imp and 2 incubusGuardian Gazia has AoE BB that hit random target and cause paralyze. Recommended to AoE the imps and incubus first because of their high damage output. This can be accomplished easier by maxing the brave burst gauge before starting this turn.
    2. Guardian Einaoj (Nyx), 2 Al-mi'raj and 2 Cait Sith. It is ADVISABLE to kill the Cait Siths' first before Guardian Einaoj uses her BB Boost. Those Cait Siths can deal damage to any units, especially Dark units if left alone with the Attack boost. Guardian Einaoj can be injured.
  • Sky Angel Vanila can be poisoned for 14500 damage per turn, Injured, and Weakened. Even though she can be injured she still deals high damage with "Precision Strike" and "Ground Zero"
  • A gem will be rewarded upon completion of Level 3, without the need to complete Lv. 1 and Lv. 2 versions of this event dungeon.
  • Sky Angel Vanila will start casting her AoE Burst; 'Divine Inferno' in a different pattern with 'Precision Strike' after having below 50% HP. (She often casts 'Divine Inferno' two times with 'Precision Strike'. Divine Inferno deals less damage with six units but will deal more as more teammate is killed)
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The Holy Sky Mech Lv. 2 25 7 1,800 72
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Notes:

  • Small chance to capture Maiden Vanila.
  • Round 4 elite encounter can either be:
    1. Guardian Lisa (Nyx) and 4 Al-mi'raj. Guardian Lisa can be Weakened and poisoned for 5,800 points per turn.
    2. Bahamut and 4 Imps. Bahamut can spam Genocide Blaster three times per turn if the 4 Imps die.
  • Sky Queen Vanila is able to constantly cause injury and weakness on you as well as a small chance of paralysis. Bring lots of tonic/stimulant with you.
  • Sky Queen Vanila can be Injured and Weakened. Even though she can be injured she still deals high damage with "Precision Strike".
  • Every 4 attack, she will use her Random AoE missile barrage, but the damage is underwhelming. Her single target "Precision Strike" will deal heavy damage and by far her most dangerous ability. Keep your characters above 3000 HP at all time or risk losing them.
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The Holy Sky Mech Lv. 1 15 7 800 53.33
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Notes:

  • Very small chance to capture Maiden Vanila.
  • Round 4 elite encounter can either be :
    1. Cowboy Evans (Cowboy Heidt) and two Lilins. Cowboy Evans can be Injured.
    2. Zul (Shida) causes curse and 2 Archangel. Zul can be Weakened.
  • Round 6 elite encounter may be:
    1. Guardian Carol (Nyx) and 4 Al-mi'raj, Guardian Carol can be injured and poisoned for 5,200 points per turn, and will start out with her BB, which increases Atk. for each unit. If the battle gets drawn out, you could have major damage before going up against Maiden Vanila.
    2. Bahamut and 4 Imps. Bahamut can Spam Genocide Blaster three times per turn if the 4 Imps are dead
  • At low health, Maiden Vanila may use any combination of her Brave Bursts 3 times in a row.
  • Maiden Vanila has high resistance to status ailments but can still be Weakened and Poisoned.
  • Maiden Vanila is able to constantly cause injury and weakness on you as well as a small chance of paralysis. Bring lots of tonic/stimulant with you.
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General Zone Details
Notes:
  • Mono Light/Dark team are recommended due to high appearance rate of Light and Dark Units. However, prepare to have some defenses as well.
  • Vanila can inflicts Paralysis, Injury, Sickness and Weakness so be sure to have Stimulant and Tonic or bring Twins, Reeze or Eisel.
Monsters:
Drops:
  • Blood Bone, Hard Bone, Red Bone, Fire Eye, Earth Eye, Light Eye, Water Eye, Thunder Eye, Red Drop, Gold Drop, Red Fang, Green Grass, Red Grass, Yellow Grass, Blue Bug, Red Bug, Red Pelt, Bara Nut, Koka Nut, Hoku Nut, Don Nut, Yomi Feather, Gospel Stone, Wicked Stone