Units | Types | Leveling | Groups | Dual Brave Burst
1-100 | 100-200 | 200-300 | 300-400 | 400-500 | 500-600 Impenetrable Darvan | 600-700 | 700-800 | 800-900 | 900-1000 | 1000-1100 | 1100-1200 | 1200-1300 | 1300-1400 | 1400-1500 | 1500-1600 | 1600-1700 | 1700-1800 | 1800-1900 | 7000-7100 | 8000-8100 | 8100-8200 | 8200-8300 | 8300-8400 | 8400-8500 | 8500-8600 | 8600-8700 | Other
Stats | HP | ATK | DEF | REC |
---|---|---|---|---|
Base | 4,449 | 1,370 | 1,370 | 1,207 |
Lord | 6,291 | 1,789 | 1,789 | 1,564 |
Anima | 7,034 | 1,789 | 1,789 | 1,366 |
Breaker | 6,291 | 1,987 | 1,591 | 1,564 |
Guardian | 6,291 | 1,789 | 1,987 | 1,465 |
Oracle | 6,291 | 1,789 | 1,690 | 1,861 |
Rex | 7,529 | 1,938 | 1,938 | 1,713 |
Unit Types also provide special passive bonuses. For more information, see this page. | Final, in-game stats may differ slightly||||
Bonuses | HP | ATK | DEF | REC |
Max Imp | 750 (×15) |
240 (×12) |
240 (×12) |
420 (×21) |
Note: Omni+ Boost stats are only available in the Global version of Brave Frontier. |
Miscellaneous Info
Normal | 7-Hit Combo | 28 (4/hit) | ||
---|---|---|---|---|
BB | 11 (AOE) | 11(1) | 220% | 20 BC |
SBB | 16 (ST) | 16(1) | 700% | 10 BC (30 total) |
Leader Skill: Five Light's Creation
50% boost to Atk power when 5 elements or more are present & 10% boost to HP of all Units
Effect Values | |||
---|---|---|---|
Passive Effect | Potency | ||
Element Squad-based Parameter Boost | Boosts 50% boost to Atk when 5 or more elements are present | ||
Parameter Boost | 10% boost to HP |
Brave Burst: Tera Flood
[Offense]
11 combo Earth elemental attack on all enemies & Water element added to attack for 3 turns
Buff Values | |||
---|---|---|---|
Active Effect | Potency | Buff Duration | Target |
Regular Damage | 220% damage modifier | — | All enemies |
Added Elements | Adds Water element to attacks | 3 turns | All allies |
Super BB: Universal Decay
[Offense]
16 combo Earth elemental attack on single enemy, probable Injury and Paralysis effect & Water element added to attack for 3 turns
Buff Values | |||
---|---|---|---|
Active Effect | Potency | Buff Duration | Target |
Regular Damage | 700% damage modifier | — | Single enemy |
Status Infliction | 90% chance of inflicting Paralysis and Injury | — | Single enemy |
Added Elements | Adds Water element to attacks | 3 turns | All allies |
Hidden buff value(s) is/are based on unit's max levelled BB/SBB (10).
Value(s) may be lower if the level is not at max.
Value(s) may be lower if the level is not at max.
Animation Frame Data
Move | Idle | Attack |
0 | 0 | 0 |
Movement Speed/Type
Normal Attack | Skill (BB/SBB/UBB) | |
---|---|---|
Move Speed | Unknown | Unknown |
Speed Type | Unknown | Unknown |
Move Type | Unknown | Unknown |
Evolution | |||
---|---|---|---|
Chain | |||
Prev Cost | 500,000 Zel
| ||
Next Cost | n/a |
How to Obtain (besides Evolving)
n/a
Unit Quotes | |
---|---|
Summon | No matter what the reason, aid must be repaid. I'm right, am I not? |
Fusion | Growing further in tune with my armor. It's what I wanted, but feels weird. |
Evolution | I'll unleash it all! Doesn't matter if it kills me. Our path won't end here! |
Unit Lore | |
A mild-mannered general of the Principality of Vriksha, who was holding down the rearguard when he learned of his companion Douglas' demise on the battlefield. Remembering Douglas' last words about the true potential of his armor, he set it free, unleashing its power of Water in a one-man assault against the gods. Though he was able to force them to retreat temporarily, he hasn't been seen since. |