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Hobgoblin
Unit No. 518
Data ID 10052
Element Element Fire Fire
Gender Gender none Genderless
Rarity 3
Max Lv. 40
Cost 6
Arena Type 4
Hit Count/BB Fill
Normal 3
BB 6 10Battle crystal icon
Drop Check/Modifier
Normal 6Icon dc(2Icon dc/hit)
BB 30Icon dc(5Icon dc) 180%

Unit ills thum 10052
Unit ills full 10052

Unit ills anime 10052

Summon:
"You're what they call a Summoner?
Take me with you!
I grow stronger by the minute!"

Fusion:
"Mwa ha ha ha!
That's nice!
How easy it is to grow strong!"

Evolution:
"What a bother it is to be
surrounded by such weaklings.
I must grow stronger!"

Animation Gallery


Unit Lore:
Though Goblins usually gather in groups, there are a rare few highly able ones that go off on their own. These independent few actively perform dangerous feats in order to grow stronger, and they've even been observed wandering about to train. Oddly enough, there are few reports of these monsters causing damage, and despite being the wicked Goblins they are, some suggest that through self-discipline it's possible they've learned how to conduct themselves.
Stats HP ATK DEF REC
Base 2,142 773 495 343
Lord 3,427 1,051 669 463
Anima 3,720 1,051 669 385
Breaker 3,427 1,129 591 463
Guardian 3,427 1,051 747 424
Oracle 3,427 1,051 630 580
Max Imp Unit ills thum 40432 300
(×6)
Unit ills thum 10452 120
(×6)
Unit ills thum 20442 120
(×6)
Unit ills thum 30432 120
(×6)
Final, in-game stats may differ slightly
Leader Skill: Fighting Light
Small boost in Battle Crystals produced during Spark
30% boost
Brave Burst: Goblin Crush
[Offense]
6 combo Fire elemental attack on single enemy & boost to BC drop rate
50% boost to self
Hidden buff value(s) is/are based on unit's max levelled BB/SBB (10).
Value(s) may be lower if the level is not at max.
Frame Data (click to view)
Animation Frame Data
Move Idle Attack
44 52 78
Movement Speed/Type
Normal Attack Skill (BB/SBB/UBB)
Move Speed 0.0033 0.0033
Speed Type 3 3
Move Type Moving Moving
Effect Delay
BB SBB UBB
Normal Attack
Frames 40, 44, 48
Distribution (%) 40, 30, 30
Brave Burst
Frames 40, 42, 44, 46, 48, 50
Distribution (%) 15, 16, 15, 16, 18, 20

Evolution
Chain Unit ills thum 10050 Unit ills thum 10051 Evolve arrow sm Unit ills thum 10052
Prev Cost Unit ills thum 10131 Unit ills thum 60142 Unit ills thum 60142
Zell thum50,000 Zel
Next Cost n/a
How to Obtain
n/a