Although Cleria was considered to be an extremely talented knight, she relied too much on logic to appreciate the extent of her potential, and instead repressed it to the point that her younger sister was able to surpass her. Had she let herself go and freed her mind, she could have become the next commander of the Imperial Guard. She then would've changed many of the regulations concerning recruitment, and a great more number of Summoners would have joined their forces.
50% boost to all parameters, damage taken hugely boosts BB gauge, considerably restores HP each turn & slight damage reduction when damage taken has exceeded certain amount Heal 1000-1200 + 10% Rec, fills 4-7 BC & 20% reduction for 2 turns after 5000 damage taken
Extra Skill: Unrestrained Talent
Negates all status ailments, damage taken boosts BB gauge & restores HP each turn Fills 2-3 BC & heals 800-1000 + 10% Rec
Brave Burst:Seras Luminator
17 combo powerful Thunder attack on all foes, greatly restores HP and removes all status ailments, hugely boosts BC efficacy for 3 turns & damage taken considerably boosts BB gauge for 3 turns Heals 4000-4500 + 40% of own Rec, fills 4-7 BC & 50% efficacy
SuperBB: Imperial Guard: Axios
21 combo powerful Thunder attack on all foes, greatly restores HP and removes all status ailments, negates all status ailments for 3 turns, greatly restores HP for 3 turns & Spark damage boosts BB gauge for 3 turns Heal 4000-4500 + 40% of own Rec instantly, heal 3500-4000 + 15% Rec for 3 turns & fills 2-3 BC
UltimateBB: Sacred Brigandier
24 combo massive Thunder attack on all foes, hugely boosts max HP, negates all status ailments for 5 turns, fully restores HP for 3 turns, enormously boosts BB gauge for 3 turns & enormous damage reduction for 2 turns 35% HP & fills 50 BC
Hidden buff value(s) is/are based on unit's max levelled BB/SBB (10). Value(s) may be lower if the level is not at max.