"My relic can cut through only a very few types of fates. But even if it's only a few, I can save lives."
"It's nice being appreciated. But when people call me a hero... Well, it feels a bit cheesy, really."
"It feels all right, using my family's relic for the empire, and for the people."
The tales tell us that Hugh's magical relic had the power to change destiny itself, and that it saved the group's leader from an otherwise fated capture when the Ten Viles were ambushed by the Imperial Guard. That was the last time anyone saw Hugh. However, had the empire truly understood his power or that of his relic, both likely would have been used to greatly impact the securing of political stability. Hugh might have been put to work driving off beasts and combating plagues just as he did when he was a provincial lord, once again becoming a hero to the people.
60% boost to Atk, max HP, considerably boosts OD gauge fill rate, Spark damage boosts BB gauge & 130% boost to Spark damage Fills 2-3 BC & 20% OD fill rate
Extra Skill: Nightmare Breaker
Boosts Atk, Def when BB gauge is over 50% & 50% boost to Spark damage 50% boost
Brave Burst:Ill Forsiv Shears
16 combo powerful Water attack on all foes, enormously boosts Spark damage for 3 turns & adds probable Spark critical for 3 turns 130% Spark & 30% chance Sparks deal 60% extra damage
SuperBB: Ruinous Judgement
18 combo powerful Water attack on all foes, additional 6 combo Water attack powerful against Fire types, Spark damage boosts BB gauge for 3 turns, enormously boosts Spark damage for 3 turns & adds probable Spark critical for 3 turns 130% Spark, fills 2-3 BC & 30% chance Sparks deal 60% extra damage
UltimateBB: Meta Eternum
24 combo massive Water attack on all foes, enormously boosts OD gauge, Spark damage enormously boosts BB gauge for 3 turns, enormously boosts Spark damage for 3 turns & adds probable powerful Spark critical for 3 turns 350% Spark, fills 5-8 BC, 50% chance Sparks deal 150% extra damage & 50% OD fill
Hidden buff value(s) is/are based on unit's max levelled BB/SBB (10). Value(s) may be lower if the level is not at max.