Embittered at their unexpected defeat, Wannahon reluctantly agreed to the truce forced by Durumn upon the Greherd. Even the news that the Vardket had truly abandoned them with no explanation failed to shake his resolve. It was all a test, his creation assured him--one that he could not afford to fail. Determined to vanquish the opposition, Wannahon used the time gained from the truce to rebuild the Greherd's armies and amassed resources that fueled their war machine. As he pursued his research with the brightest minds his family-cadre could offer, it became clear that their defeat exposed the weaknesses in their weaponry and tactics. It wasn't good enough to beat the unbelievers, so how could it defeat those that defended the gods? Driven to the point of despair, it was on a lonely night that Wannahon discovered his greatest breakthrough: by combining his body and mind with forbidden Vardket technology, he could exceed the limits that his meager form contained, and gained even more power. Astonished, he spread the news to his fellows, and it was not long before they attempted lesser versions of his black miracle on themselves. Despite their horrifying failures, their few successes allowed them to develop even larger, more robust war machines. With his newfound power, he was able to upgrade his own juggernaut--a hulking machine that spat out a thousand terrible deaths upon the unfortunate. Flesh-eating bacteria, metal-melting acids, bone-shattering sonic waves and much more could be found in his arsenal. The voice of his creation, no longer a mere whisper, encouraged him to go further in his research. At last, he gathered his most loyal followers in secret at the site of an experimental Vardket superweapon and struck once again at their enemies, determined to make his masters hear his cries--even if it meant howling to the stars from the corpse-covered peak.
200% boost to Atk and 60% boost to max HP of Earth types, raises normal hit amount, hugely boosts Earth elemental damage & hugely boosts critical damage 25% boost to all parameters of Earth Types & 15% damage reduction from Earth, Thunder types in Guild Raid Adds +1 hit to each hit count with -25% damage penalty, 150% element damage & 175% boost to critical damage
Extra Skill: Pyrrhic Powerdrive
Considerably boosts own BB gauge each turn, considerably raises own normal hit amount & greatly boosts own Atk relative to remaining HP 5 BC fill, adds +2 hits to each hit count, +1% Atk boost per 1% HP remaining - 100% Atk boost total
Brave Burst:Malarial Barrage
17 combo Earth attack on all foes, normal attacks hit all foes & considerably raises normal hit amount for 3 turns & adds probable great Atk reduction effect to attack for 3 turns 50% chance for normal attack to hit all foes, adds +2 hits to each hit count, 20% chance to reduce 30% Atk added to attack
SuperBB: Bubonic Storm
20 combo Earth attack on all foes, normal attacks hit all foes for 3 turns & hugely boosts Atk for 3 turns, adds probable great Atk reduction effect to attack for 3 turns, boosts critical damage for 3 turns & adds Def ignore effect to attack for 2 turns 170% boost to Atk, 20% chance to reduce enemy Atk by 30%, 50% boost to critical damage
UltimateBB: Pandemic Holocaust
26 combo massive Earth attack on all foes, normal attacks hit all foes for 3 turns, enormously boosts Atk for 3 turns, enormously boosts Earth elemental damage for 3 turns & additional massive attack at turn's end for 3 turns 350% boost to Atk, 400% boost to Earth elemental damage, 1500% multiplier on turn's end damage
Hidden buff value(s) is/are based on unit's max levelled BB/SBB (10). Value(s) may be lower if the level is not at max.