A monster that mimics a treasure chest. It's unknown how it folds and hides its wings while mimicking. It's said a Mimic will evolve into a Winged Mimic after eating a great number of things, organic or otherwise. This may result in it granting a much more powerful effect than a normal Mimic when used as fusion material.
Bat Mimics are used as ingredients to evolve 3 and rarer units. When used as an ingredient in fusing, it provides a base 3,012 XP (4,518 XP to Dark element units). It sells for 2,500 Zel.
A chest containing a Bat Mimic (or possibly a Mimic at lower level areas) will sporadically shake. Having a large pool of health, capable of attacking multiple times, delivering devastating damage, and inflicting Curse, weakened parties may want to skip opening chests in high level areas if they are concerned that the Bat Mimic will decimate the party, or cause them to expend too many resources and be impeded in their dungeon progress.
Capture of these units is almost always guaranteed, even if the player has already captured a different unit earlier in the round.
Bat Mimics are the only Mimic type units that can be evolved.
A Bat Mimic has much more HP as an enemy (50,000).
Encountering and defeating a Bat Mimic in the Summoner Arc yield 250 experience points for your Summoning Arts.